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Jacket: Elise – DM Ashura

Elise

by DM Ashura → ver discografía

Nivel cambiado en PHOENIX 2

ver todos →
S12 ↑ antes S11

Los niveles de esta página son los de PHOENIX 2 (versión actual); «antes» es el nivel que tenía en PHOENIX 1.

CHARTS 10
NIVEL 2–23
RANK #298 S7

Charts de Elise: Single S4, S7, S12, S16, S18, S21 · Double D12, D17, D23 · Co-op C2.

Ficha

Compositor
DM Ashura
BGA / Visual
JesP
Debut
Pump It Up Infinity 펌프 잇 업 2013 FIESTA 2
Canal
Original / Fiesta ~ Fiesta 2
BPM
162

Apareció en

2 versiones

Historia y análisis

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"Elise" is an original DM Ashura track that reworks Beethoven's "Fur Elise." It debuted simultaneously in Pump It Up Infinity and 2013 FIESTA 2, runs at 162 BPM, and features a BGA by JesP. Its chart spread is broad and notable for several level reassignments over the years.

▸ Origin and production
"Elise" is an original composition by DM Ashura built around a remix of Beethoven's "Fur Elise." It arrived at the same time in Pump It Up Infinity and 2013 FIESTA 2, holds a steady 162 BPM, and its BGA was handled by JesP. The piece pairs the familiar classical melody with the artist's signature electronic production.
▸ Single charts
The Single tiers run from beginner up through expert. The S11 is the most-discussed of them: it was an S10 in earlier versions and long carried a reputation as an unbalanced level thanks to a blinking-note freezing gimmick, a slow variable-speed stretch built on freeze notes (where players often slip off a held note while reaching for a tap), and a twist-and-run finish that felt far above level 10. In PHOENIX those gimmicks were stripped out and the chart was rebadged S11, finally giving it a steadier difficulty. The S16 is largely 8-beat twist hold notes and plays easy for the number (it was a 17 before XX), while the S18 is its beefed-up sibling with denser notes and stronger waist twists. The S21 opens slow, then a sudden speed-up triggered by long notes around 1:14-1:20 can bunch up the run behind it, with EW-affected long-note jacks following; it was a 22 (an entry-level 22) through PRIME 2 before dropping to 21.
▸ Double and Co-Op charts
The D12 was a 13 through PRIME 2 and was demoted to 12 in XX, though its mid-chart hold-plus-tap combinations and a late run can still cost an unwary player the SSS. The D17, rated 16 back in PRIME 2, was an infamous unbalanced level: nonstop weight-shifting and run sections drained level-16 players and led to plenty of fail-outs. It was raised to 17 in XX and now sits at an appropriate level, if still a stamina test. The D23 is a gimmick chart best learned in advance: accelerations make the run effectively "pop out" after you step the paired long notes, a long slow-speed run is the usual break-on decider, and a closing set of four long notes keeps the clear in doubt to the very end. Even so it generally lands in the lower-middle of D23, making it a common stepping stone for players new to the level. The song also ships with a two-player Co-Op chart.

Texto editorial basado en Namu Wiki · CC BY-NC-SA 2.0 KR