SONG EXPLORER
Top #1611
CHARTS 8
NIVEL 4–23
RANK #1611 S20
Charts de Necromancy: Single S4, S7, S10, S18, S20 · Double D15, D19, D23.
S SINGLE
ver todos S →D DOUBLE
ver todos D →Ficha
- Compositor
- Zircon
- Debut
- Pump It Up Pro 2
- Canal
- World Music / Fiesta ~ Fiesta 2
- BPM
- 173
Historia y análisis
Español →"Necromancy" is a drum and bass track by American electronica musician Zircon, originally featured on his album Mass Media Constant. It entered Pump It Up as an overseas licensed song starting with Pump It Up Pro 2, running at 173 BPM in the World Music channel (Fiesta ~ Fiesta 2). The in-game cut is a shortened version of the original, which runs roughly three minutes.
▸ Origin and context
Written by U.S. artist Zircon, "Necromancy" comes from the album Mass Media Constant and sits firmly in the drum and bass genre. It was not made for the arcade: it joined Pump It Up as an international licensed track, debuting in Pump It Up Pro 2 within the World Music channel and staying in rotation across the Fiesta era through Fiesta 2. It plays at 173 BPM, and the version used in the game is an edited cut of the roughly three-minute original.
▸ Charts and difficulty
On PHOENIX the song carries five Single charts (S4, S7, S10, S18, S20) and three Double charts (D15, D19, D23). The S18 is a textbook back-loaded "finish-killer": its opening is so sparse and quiet that it hardly feels like a level 18, but the real clear point arrives after the slow-scroll mid-section, where triple notes, single taps, and hold notes demand busy two-foot movement without locking onto one leg. The closing run is built on tough twists. The S20 is similar, but its hip-twist pattern shows up from the very start, giving it more of a stamina feel — though it remains on the easy side for a level 20.
▸ Double level history
The D15 long carried a reputation as an underrated chart: it was bumped from 13 to 14 in XX, yet its tricky, tangled bracket-twists catch first-timers off guard and it was widely seen as topping its bracket, until PHOENIX finally promoted it to 15. The D19 plays like the S18 "unfolded" across two pads, with the pressure packed into the middle and final stretches. The D23 has heavily tangled travel paths and late diagonal half-twists that are genuinely disorienting; it was a level 24 through Prime 2 before being lowered to 23 in XX.
Texto editorial basado en Namu Wiki · CC BY-NC-SA 2.0 KR


