SONG EXPLORER
Top #2513
CHARTS 8
NIVEL 4–19
RANK #2513 D15
Charts de Cosmical Rhythm: Single S4, S6, S8, S14, S17 · Double D11, D15, D19.
S SINGLE
ver todos S →D DOUBLE
ver todos D →Ficha
- Compositor
- S.I.D-Sound
- BGA / Visual
- Felnya
- Debut
- 펌프 잇 업 2015 PRIME
- Canal
- World Music / Prime
- BPM
- 128
Apareció en
2 versionesHistoria y análisis
Español →"Cosmical Rhythm" is a bright dance-pop number at 128 BPM, composed by TOTO, arranged by HiTaZ and sung by banami. Born in the Korean rhythm-game scene, it reached Pump It Up in 2015 PRIME under the SID-SOUND name and became one of those licenses that turned up across several games at once.
▸ Origins and trivia
The track comes from Cradle Edge, a unit pairing HiTaZ and banami within the S.I.D-Sound circle, and rides a cheerful House Pop groove topped by auto-tuned vocals. Its most unusual trait is its reach: although it is a licensed song rather than an original, it landed in a remarkable number of Korean rhythm games around the same period, starting with EZ2AC and continuing into Pump It Up, O2Jam U and the short-lived CiRCLINK. For its PIU appearance it was credited simply as SID-SOUND, since vocalist banami had already left the label back in 2013; from this song on, the label's tracks were filed under the World Music category. Composer TOTO later rebranded as DoubleTO.
▸ In Pump It Up
The song was revealed in the second 2015 PRIME trailer and arrived with a tidy two-minute cut, widely praised next to the longer edits used in other games. The BGA, by Felnya, tells a deliberately absurd little story: a student named Shin Hana misses her bus, starts dancing in the middle of the street out of sheer frustration, is spotted by an entertainment-agency type and ends up becoming an idol. Her face even shows up on the Prime version's waiting screen.
▸ Charts and difficulty lore
In PHOENIX the Single set is S4/S6/S8/S14, plus an S17 added in the 2.01 update, while Double offers D11/D15/D19. The S14 picked up a reputation as a padded chart: it debuted as a level 15 despite being very easy, with a single freeze as its only real talking point; it was knocked down to 14 in XX, and in PHOENIX even that gimmick was stripped out. D15 had a similar history, long viewed as a soft, gift-rated chart. D19, a UCS contest winner present since Prime v1.12, was bumped from 18 to 19 in PHOENIX and lost its scroll-speed tricks, leaving a cleaner chart built around weight shifts over the freezes.
Texto editorial basado en Namu Wiki · CC BY-NC-SA 2.0 KR


