SONG EXPLORER
Top #533
Nivel cambiado en PHOENIX 2
ver todos → D13 ↑ antes D12
Los niveles de esta página son los de PHOENIX 2 (versión actual); «antes» es el nivel que tenía en PHOENIX 1.
CHARTS 7
NIVEL 2–17
RANK #533 C2
Charts de Campanella: Single S4, S6, S10, S16 · Double D13, D17 · Co-op C2.
Ficha
- Compositor
- Cashew
- BGA / Visual
- MiLa
- Debut
- 펌프 잇 업 2015 PRIME
- Canal
- Original / Prime
- BPM
- 140
Apareció en
2 versionesHistoria y análisis
Español →Campanella is a Cashew track that debuted in Pump It Up 2015 PRIME with the 1.19.0 update. It reworks Franz Liszt's La Campanella into an electronic arrangement, courtesy of the same composer behind Red Snow. Running at 140 BPM, it draws on a beloved classical piece yet never quite found a wide following within the series.
▸ Origin and context
Campanella arrived in Pump It Up 2015 PRIME through the 1.19.0 update. It is Cashew's remake of Franz Liszt's La Campanella; Cashew was also the artist behind Red Snow. Despite being built on a widely loved classical work, the song stayed relatively under the radar with the series' audience and never gained the same affection as some other classical adaptations in the catalog.
▸ BGA and controversy
The BGA is the work of MiLa, who together with YSJ produced much of the Prime era's background animation. Set during World War II, it features soldiers, tanks, and bombers, but it comes across as fairly flat. Where the similarly war-themed Turkish March BGA won praise for its vivid, vintage-photo atmosphere, Campanella's felt generic. In July 2016, a 1.19.0 preview video showed imagery of Adolf Hitler and a swastika, which sparked controversy. Andamiro pulled the video and, in the final release, swapped those elements for a plain black flag, though a logo on a soldier's helmet still raised eyebrows.
▸ Charts
On PHOENIX, Campanella offers Single charts at S4, S6, S10, and S16, plus Double D12 and D17 and a two-player Co-op; step makers include SUNNY, EXC, and AIRASTOGI. The S4 was added in XX 2.05. On S10, watch for scattered 12th-note bursts and the three-note finish, while S16 throws in a one-foot double-note section and overlapping steps. The D17 opens with 8th-note trills feeding into side-to-side runs, builds into half-focused 8th-note streams, then springs a hard-to-read one-foot two-note pattern before closing on a knotty twist that many players resolve by sliding from the center rather than stepping it cleanly. The Co-op is a fine entry point: no tangles, no tricks, nothing to confuse a newcomer.
Texto editorial basado en Namu Wiki · CC BY-NC-SA 2.0 KR

